Cognitive Solutions

Innovative gamification modules for diverse psychological wellness and cognitive retraining.

A computer screen displays a game interface with colorful virus illustrations at the top. The text reads 'Total Score: 100' followed by 'Too bad... You got infected!' The interface includes buttons labeled 'replay' and 'share' and mentions it's powered by 'kobu'.
A computer screen displays a game interface with colorful virus illustrations at the top. The text reads 'Total Score: 100' followed by 'Too bad... You got infected!' The interface includes buttons labeled 'replay' and 'share' and mentions it's powered by 'kobu'.
Research Collaboration

Partnering with research institutions to enhance cognitive assessments and rehabilitation programs through advanced technology integration.

A young person is sitting on a blue chair at a desk, focused on a computer screen displaying a colorful card game. The scene appears to be set in a cozy, well-lit room.
A young person is sitting on a blue chair at a desk, focused on a computer screen displaying a colorful card game. The scene appears to be set in a cozy, well-lit room.
Smart Technology

Developing smart technology modules targeting cognitive functions for patients and educational institutions.

Cognitive Wellness Solutions

Integrating technology and neuroscience for innovative mental health and cognitive retraining services.

Gamification Modules

Engaging cognitive assessments designed to enhance mental wellness through interactive gamified experiences.

A black gaming controller is resting on top of a stack of books. The books include titles such as 'Full Catastrophe Living,' 'From Albion to Shangri-La,' and 'The Ben Fogle.' The overall setting suggests a blend of leisure and intellectual pursuits.
A black gaming controller is resting on top of a stack of books. The books include titles such as 'Full Catastrophe Living,' 'From Albion to Shangri-La,' and 'The Ben Fogle.' The overall setting suggests a blend of leisure and intellectual pursuits.
Neurorehabilitation Tools

Advanced modules targeting cognitive deficits, tailored for patients and educational institutions using smart technology.

A person is engaged in a virtual reality experience, wearing a VR headset and gloves. They are facing a large screen displaying a simulated environment with tubes and industrial elements. The individual is wearing a yellow jacket and a backpack, appearing focused on the VR interaction.
A person is engaged in a virtual reality experience, wearing a VR headset and gloves. They are facing a large screen displaying a simulated environment with tubes and industrial elements. The individual is wearing a yellow jacket and a backpack, appearing focused on the VR interaction.

Innovative Cognitive Wellness Solutions

At Psyneuronics, we integrate technology with neuroscience to create gamified cognitive assessments and neurorehabilitation modules, enhancing mental health and cognitive function for diverse populations.

A person sitting on a cobblestone pavement with a stone wall in the background is holding a smartphone to play a game. The individual is wearing a yellow jacket, gray pants, dark shoes, and a blue hat with horizontal stripes.
A person sitting on a cobblestone pavement with a stone wall in the background is holding a smartphone to play a game. The individual is wearing a yellow jacket, gray pants, dark shoes, and a blue hat with horizontal stripes.
Empowering Cognitive Rehabilitation
Transforming Mental Health Care

We collaborate with research institutions to develop tailored cognitive training programs, targeting specific cognitive functions for patients, special education institutions, and individuals seeking brain exercise solutions.